Reassembly of Two-Dimensional(2D) Archaeologically Fragmented Objects Using Image Processing and Geometric Methods

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Özet

In the reassembly processes made with archaeological remains by archaeologists or restorers; the analysis of fragments of the remains, designing the matching assumptions, rehearsing and cross-comparison of these assumptions on the real fragments of the remains, and finally assembling the adjacent fragments according to the proposed reconstruction assumptions are done manually. However, reassembly steps are time-consuming and exhausting because of the large number of parts, wear of the parts and deletion of the patterns and colors on the parts. In this study, an application has been developed that creates the image of the real object by combining digital images of relic objects such as two-dimensional fragmented wall paintings and mosaics, which emerged as a result of archaeological excavations, with the help of using image processing and geometric methods. On the developed application, it has given successful results in recreating the real object image within the specified constraints

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https://rdlopen.rawdatalibrary.net/r/kostu/10949Resmi atıflarda kullanılan kalıcı adres
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https://doi.org/10.54525/tbbmd.1221824Yayıncı resmi DOI adresi
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dc.contributor.authorDuru, Nevcihan
dc.contributor.authorYildiz, Gurel
dc.date.accessioned2026-10-27T23:49:00.237122096Z
dc.date.available2026-10-27T23:49:00.237122096Z
dc.date.issued2023
dc.description.abstractIn the reassembly processes made with archaeological remains by archaeologists or restorers; the analysis of fragments of the remains, designing the matching assumptions, rehearsing and cross-comparison of these assumptions on the real fragments of the remains, and finally assembling the adjacent fragments according to the proposed reconstruction assumptions are done manually. However, reassembly steps are time-consuming and exhausting because of the large number of parts, wear of the parts and deletion of the patterns and colors on the parts. In this study, an application has been developed that creates the image of the real object by combining digital images of relic objects such as two-dimensional fragmented wall paintings and mosaics, which emerged as a result of archaeological excavations, with the help of using image processing and geometric methods. On the developed application, it has given successful results in recreating the real object image within the specified constraints
dc.identifier.doi10.54525/tbbmd.1221824
dc.identifier.eissn2618-5997
dc.identifier.endpage59
dc.identifier.issn1305-8991
dc.identifier.issue1
dc.identifier.startpage53
dc.identifier.urihttps://rdlopen.rawdatalibrary.net/r/kostu/10949
dc.identifier.volume16
dc.language.isotr
dc.relation.ispartofTBV Bilgisayar Bilimleri ve Mühendisliği Dergisi
dc.rightsinfo:eu-repo/semantics/openAccess
dc.subjectArkeoloji
dc.subjectBilgisayar Bilimleri, Yazılım Mühendisliği
dc.subjectGörüntüleme Bilimi ve Fotoğraf Teknolojisi
dc.titleReassembly of Two-Dimensional(2D) Archaeologically Fragmented Objects Using Image Processing and Geometric Methods
dc.typeArticle
rdl.citation.openalex0
rdl.citation.trdizin0
rdl.oa.statushybrid
rdl.oa.urlhttps://dergipark.org.tr/tr/download/article-file/2843054
rdl.source.indexTRDIZIN